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Description:
Le DevBlog d'un garçon de 16 ans dont le pseudo est Minishlink.

Concernant l'actualité de mes projets Wii, NDS et PC.



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MLlib

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Minishlink's DevBlog

21 jun
2009

[en] MLlib 1.1

Hi everybody ! Smiley


MLlib


1.1 version is out with a lot of news and a whole structuration so that it uses verly less memory.

Here is the changelog :
  • New method of programming. It uses seriously very less memory now. ML_Image, ML_Sprite, ML_Background. ML_Image, ML_Sprite, ML_Background.
  • added : ML_Screenshot(filename)
  • added : ML_IsSpriteVisible(sprite)
  • added : ML_AnimateSpriteEx(sprite, enabled, waitForXRefreshBetweenFrames, from, to)
  • added : ML_TextBox(ML_Sprite *sprite, x, y, x2, y2, const char *text, ...)
  • added : ML_DrawRect(int x, int y, u16 width, u16 height, u32 rgba)
  • added : ML_Debug(text)
  • added : ML_CloneImage(image1, image2)
  • added : ML_DrawSpriteTextLimit(sprite, x, y, text, limit)
  • added : ML_FlipImageX(image)
  • added : ML_FlipImageY(image)
  • added : ML_InvertImageColors(image)
  • added : ML_ApplyGrayscaleToImage(image)
  • added : ML_FlushImage(image)
  • modified : Input are now finished
  • modified : ML_GetPixelColor
  • modified : ML_SetPixelColor
  • modified : ML_SplashScreen
  • modified : ML_Cursor, so that it draws your cursor/sprite with the center of the image, and then modifies the sprite.x and sprite.y so that if you point to the left-up edge of the screen it gives you 0, 0.
  • fixes et optimizations

Download : Google Code
MLlib Website : Lien
Documentation : MLlib Website
Wiki : MLlib Website

Have fun ! Smiley

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